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Tmp596

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  1. So for the ability quick fire option, I don’t know if it’s bugged or not but it never sticks. Every time I start a run I have to toggle it off and on for it to work.
  2. Hello, I realized the more I play, the less viable some abilities become in longer runs. Just got done doing a run using the freeze blast and man oh man, it is trash to be honest. So this led me to think of some suggestions. I was thinking it would be nice if during a run, there would be ability altering mods you can pick up, or maybe even be able to choose this before starting a run. But let’s take the freeze blast for example; you pick up a specific mod, I’d say there are 3 unique mods for each ability, and it changes the pretty useless ability of freeze blast into an AOE freeze, freezing all enemies within a 20 meter radius. OR! If you want to be more melee based, there could be a mod for that ability, when activated grants you frost armor. So any enemy that attacks with close range physical attacks instantly becomes frozen. So you can sprint into a bunch of enemies with a bat, and just have that frost armor to help you freeze enemies. Right now, especially when running solo, I use the heal and shield ability to make sure I stay alive, maybe others are just better than me and can use other abilities but this in my opinion would make other abilities more fun to use. Here are some other examples of you care to read: 1. Glitch Monster - a mod that substitutes the giant monster for a horde of your own glitch demons. 2. Orbital Strike - a mod that makes it go from a singular strike to multiple strikes through the area. 3. Shield - a mod that changes the shield field into a dome shield that enemies cannot shoot through or enter. hope you get the point. Thanks for reading! Keep on making the game awesome!
  3. Hey there! Had a suggestion that I thought would be pretty cool! Instead of just a bat, whether you can start with other melee weapons or have to pick them up, we could get other types of weapons like an Axe, Katana, Polearm, etc, and they each have their own unique way of fighting and they also come with a unique alternate ability (like with the bat, it’s the charged up hit). So for the Axe, a charged up ability will cause you to constantly swing your weapon around in circles, providing co start AOE damage for a couple seconds. Or for the Katana, you sheath your weapon, maybe go into an armored stat so it doesn’t get interrupted but any ranged attacks, and once you release the button, you unsheath your sword and dash forward at lightning speed, dealing massive damage. and even the regular attacks for these weapons have a cool combo animation instead of you just swinging them back and forth like the bat. Please let me know what ya think!
  4. After the new PvP patch, I’ve experienced A LOT of bugs. Here is a list: 1. After obtaining the doom fist ability, the vending machines for customization will constantly say you have something new, which is the new ability, but no matter how many times I equip it or reboot the game, it still says “New.” Minor bug, but all my friends are experiencing it. 2. A friend of mine got hit with a bug that made the screen extremely dark and her UI disappeared so our long run went straight down the drain because she couldn’t really do anything. This is the second time I’ve seen it happen. 3. I’m not going to say I have the best internet in the world but I have about 400Mbs, so this issue that I only started noticing after the patch couldn’t be internet related. But when me and my friends try to activate abilities, when activating them, there is like a second delay before they appear. And In a life or death situation, it’s pretty frustrating. And just to be clear, I was playing this game for 3 days before the patch rolled out so I know for a fact the abilities came out once I told them too, no delay. 4. Enemies get into some weird weird locations where they require weird positioning to even damage. 5. The Glitch Monster ability actually turned out to be pretty nice right before the patch rolled out, and I know it’s prone to mess up here and there but maaaan every time I’ve used it after the patch, he gets stuck almost immediately, so he’s pretty useless. But that’s just from personal experience. Nobody else I play with use that ability. 6. This is a minor one, but almost every time I complete a run with friends and complete a few missions for an arcade member, I can’t submit it, I have to leave the session before it lets me submit my missions. Because load times are quick on ps5, this isn’t a big deal but I thought I’d let y’all know. 7. Idk if the orbital strike is working as intended but I can assure you that it doesn’t have the impact of an orbital strike. A friend of mine was using it for a mission and she used it multiple times on the glitch monsters that come in hordes. Big explosion, big kill numbers, or so you’d think. At the end of the round, she has 1 ability kill. Idk if it’s just not strong or the damage radius is horrendous but right now it’s a pretty bad ability. From personal experience of course. 8. I also don’t know if this ability is working as intended, and whether or not it is, I do still love it. The graviton ability when used will sling shot enemies back and forth making it very difficult to accurately kill anything in it. So unless you use have an explosive weapon or a offensive ability, ain’t no way you’re accurately gunning down anything in it, unless there are a lot of enemies in it and you’re just spraying. But this may be intentional, if so, I’m not gunna complain. 9. This one is for the new PvP machine. When getting to the “6 feet under” game mode, it’ll show us that screen, then go straight back to a loading screen and show us the event screen again, only this time it defaults to “pea shooter.” I just think it confuses the contestants quite a bit but it does still take you to the 6 feet under game mode with the new Scotsman weapon. Hopefully that made sense. 10. There are instances where enemies will not take any damage. I’ve mainly noticed it while using the Aperture 3, I think that’s the name of the gun, the disc shooting weapon. 11. there are instances where I press the pause button and then my game just gets frozen right there. I’ve had it happen when trying to leave a boss room. That’s really all I can think of at the moment. I appreciate y’all hearing me out. Only game so far that I’ve gotten early access to and still play. Been playing since the week early access released. But for sure after this latest patch the game just isn’t running like before. Again, thank you for hearing me out. I’m no bug or game tester so sorry if any of my explanations were kind of crappy.
  5. Love the updates content a lot. But…while playing yesterday and today, I noticed a lot of issues, likes bugs and all. Here is a list if y’all care to read and hopefully fix: 1. Abilities have a delay. (When I cast a gauntlet ability, there is now a 1 second delay, which could mean life or death.) I have other friends to confirm this so it’s no network issue for me. 2. Bugs bugs bugs, which is to be expected but there’s more this time around. Screens becoming too dark to see and the UI disappearing, beating a boss battle and then the game instantly telling me there’s another boss battle ready. 3. at the customization vending machine station, there is a “New” indicator under the gauntlet category. Doesn’t matter if you’ve already equipped the Doom fist ability, it will continue to tell you there’s something new.
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