IllFonic Courier Posted July 16, 2021 IllFonic Share Posted July 16, 2021 Added AMD FSR 1.0 PS5 - Enabled AMD FSR 1.0 + TAAU Hybrid Upscaling by default PC - Added upscaling options including AMD FSR 1.0 and TAAU Balance Changes Increased the Inflation time with the Pixel Popper on the Heavy Trooper Adjusted the aggro and enemy target evaluation times on the Heavy Trooper to prevent them from trying to change targets too frequently Bug Fixes [PC] Added a Max Framerate Options to the Video Settings [PS5] Fixed an issue where PS+ was required for solo runs Optimized texture streaming pool Fixed an issue with the tutorial challenge "Get into the Game" not being completed if done while in a party For those in a broken state, initiate a run either solo or in a party and it should complete automatically when you get back to Gilly’s Fixed an issue with the HUD requesting to Apply Changes in Settings when no changes have been made Fixed an issue with Simulation Scores not being promoted to the appropriate Leaderboard when someone has left the run prior to the remaining team finishing the run Fixed an issue where the HUD would not appear when loading into a Boss Fight Fixed a general HUD data crash Fixed a crash related to stuns from Shock Weapons and Electro Balls in Nerve Center Fixed a crash related to burning and freeze status effects Fixed a crash related to players taking damage Fixed a crash related to weapon data replication Fixed a null targeting crash Link to comment Share on other sites More sharing options...
TioAkasha-Twitch Posted July 16, 2021 Share Posted July 16, 2021 1 hour ago, Courier said: Added AMD FSR 1.0 PS5 - Enabled AMD FSR 1.0 + TAAU Hybrid Upscaling by default PC - Added upscaling options including AMD FSR 1.0 and TAAU Balance Changes Increased the Inflation time with the Pixel Popper on the Heavy Trooper Adjusted the aggro and enemy target evaluation times on the Heavy Trooper to prevent them from trying to change targets too frequently Bug Fixes [PC] Added a Max Framerate Options to the Video Settings [PS5] Fixed an issue where PS+ was required for solo runs Optimized texture streaming pool Fixed an issue with the tutorial challenge "Get into the Game" not being completed if done while in a party For those in a broken state, initiate a run either solo or in a party and it should complete automatically when you get back to Gilly’s Fixed an issue with the HUD requesting to Apply Changes in Settings when no changes have been made Fixed an issue with Simulation Scores not being promoted to the appropriate Leaderboard when someone has left the run prior to the remaining team finishing the run Fixed an issue where the HUD would not appear when loading into a Boss Fight Fixed a general HUD data crash Fixed a crash related to stuns from Shock Weapons and Electro Balls in Nerve Center Fixed a crash related to burning and freeze status effects Fixed a crash related to players taking damage Fixed a crash related to weapon data replication Fixed a null targeting crash Keyboard key binds? Link to comment Share on other sites More sharing options...
IllFonic Staff OldKingHamlet Posted July 16, 2021 IllFonic Staff Share Posted July 16, 2021 6 minutes ago, TioAkasha-Twitch said: Keyboard key binds? That's a popular request, and one that we are working on. It will take a little bit longer to implement but we know it's something a lot of people want. Link to comment Share on other sites More sharing options...
J3ubbleboy Posted July 16, 2021 Share Posted July 16, 2021 Yay I am so happy, thank you for allowing unlocked frame rates and FSR. I am soooo excited! Link to comment Share on other sites More sharing options...
TioAkasha-Twitch Posted July 16, 2021 Share Posted July 16, 2021 1 hour ago, OldKingHamlet said: That's a popular request, and one that we are working on. It will take a little bit longer to implement but we know it's something a lot of people want. ❤️ Link to comment Share on other sites More sharing options...
Obliminalgaymer Posted July 17, 2021 Share Posted July 17, 2021 What about ps5 crashing? Link to comment Share on other sites More sharing options...
Xint Posted July 17, 2021 Share Posted July 17, 2021 (edited) On 7/16/2021 at 5:59 PM, Courier said: Added AMD FSR 1.0 PS5 - Enabled AMD FSR 1.0 + TAAU Hybrid Upscaling by default PC - Added upscaling options including AMD FSR 1.0 and TAAU Balance Changes Increased the Inflation time with the Pixel Popper on the Heavy Trooper Adjusted the aggro and enemy target evaluation times on the Heavy Trooper to prevent them from trying to change targets too frequently Bug Fixes [PC] Added a Max Framerate Options to the Video Settings [PS5] Fixed an issue where PS+ was required for solo runs Optimized texture streaming pool Fixed an issue with the tutorial challenge "Get into the Game" not being completed if done while in a party For those in a broken state, initiate a run either solo or in a party and it should complete automatically when you get back to Gilly’s Fixed an issue with the HUD requesting to Apply Changes in Settings when no changes have been made Fixed an issue with Simulation Scores not being promoted to the appropriate Leaderboard when someone has left the run prior to the remaining team finishing the run Fixed an issue where the HUD would not appear when loading into a Boss Fight Fixed a general HUD data crash Fixed a crash related to stuns from Shock Weapons and Electro Balls in Nerve Center Fixed a crash related to burning and freeze status effects Fixed a crash related to players taking damage Fixed a crash related to weapon data replication Fixed a null targeting crash Could you share some details of the FSR implementation on PS5? What is the FSR setting in the console (e.g. Ultra Quality)? What is the base resolution (1440p)? What is the main motivation to use FSR (120 fps mode)? Edited July 17, 2021 by Xint Link to comment Share on other sites More sharing options...
IllFonic Staff OldKingHamlet Posted July 20, 2021 IllFonic Staff Share Posted July 20, 2021 On 7/17/2021 at 2:12 PM, Xint said: Could you share some details of the FSR implementation on PS5? What is the FSR setting in the console (e.g. Ultra Quality)? What is the base resolution (1440p)? What is the main motivation to use FSR (120 fps mode)? We're using FidelityFX Super Resolution with Temporal Antialiasing Upsampling in combination with each other. The goal is to maximize performance and image quality simultaneously, and it's working pretty well so far. I don't have the engine specific settings offhand with FSR, but this guy does solid dive into what we're doing (and probably better than I could do): Link to comment Share on other sites More sharing options...
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